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Choose a reply language for your conversation

Tell the character directly how you want the conversation to read. Menu translation, profile names and appearance do not determine a reply language, so keep your dialogue preference separate from the site's navigation settings.

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Begin with a language instruction and a brief exchange

Write the opening in your preferred language and request replies in it. A short exchange gives you a chance to judge the fit before you commit to developing the conversation or scene.

You might request short English dialogue or continue an invented scene in Spanish. These instructions express a preference; they do not establish equal performance across every language you could ask a character to use.

Change menus through the available interface options

An offered interface-language setting changes labels and navigation, not a character's voice selection. It is also not evidence that all the image, video and audio tools support that language.

Use only the choices actually shown in the language selector for navigation. Translating the page with a browser is another operation, distinct from telling the character which language to use in its responses.

Correct a switch without changing the whole scene

Use your preferred language in the next message and give a brief reminder to reply that way. Avoid combining the correction with several competing scene, tone and language changes in one instruction.

Name the words you want kept in their original form, such as a quotation or proper name. Identify exceptions instead of asking for complete translation while silently expecting selected text to remain untouched.

Check speech support for the character you will use

Do not infer the spoken language or pronunciation of a supported call or voice message from a successful text reply. Audio support needs to be considered on its own.

Before choosing a membership around a voice feature, inspect the intended character's controls. Support and availability can differ across profiles and categories, so another character's options are not a substitute for that check.

Your questions

Can I begin a Candy AI conversation by requesting Chinese?

State that preference and try a brief exchange in Chinese. Check written dialogue, translated navigation and any voice feature independently instead of assuming they share identical support.

What happens to voice selection when I translate the menus?

Changing navigation language does not automatically select a different voice. Use dialogue instructions and the character's available voice settings for their respective purposes.

How should I correct an unexpected change of language?

Continue in the language you want and restate that preference briefly. Make clear which quotations or names should remain in another language.